Category Archives: authors

You Get Three Wishes

Ask any best-selling author where they were before their first book became a New York Times bestseller or before their big million dollar publishing deal and their answer is the same. They were struggling. They were getting rejected. They were climbing the hill like everyone else. Most of these acclaimed authors will also admit that the struggle is part of the process. It’s a measure of development. It inspires the mind and soul. Just stick with it and the cream rises to the top. 

So if the struggle is just part of the development, then what can a budding or intermediate writer hope for? If the pain is part of the pleasure, what do writers need to continue towards their aspirations of creating that next great American Novel, winning that Pulitzer Prize or becoming one of the most respected authors of all time? Well, if you found a literary genie, and they gave out three wishes, here’s what they should be.  Writers need to be one with rejection, grow with their work and never lose the swagger. Confused? No worries. We will walk through it together. 

The first piece sounds simple enough. Be one with rejection. Don’t let the man get you down. Keep trudging along and not taking no for an answer. A writer needs to understand that most submission-rejections and uninterested replies stem from time tables, undisclosed publishing goals and reviewer preference. You could write a perfectly good story, better than most, and still not make that anthology or get that novel accepted. It’s literally not you, it’s them. Rejection is like bad weather. You can’t avoid it, and occasionally, when an agent or publisher is superb at telling you why they’re passing, you can even grow from it. 

For example, I’ve had agents tell me that my writing is great, but the genre I chose just isn’t selling. Some publishers let me know they’re just tiring of first-person narratives, even if the manuscript is seamless. These bits of commentary remind a storyteller that there is progress, but today is just isn’t the day. Even the common This just doesn’t work for us reply given by many publishers is an indicator to how subjective the industry is. Your work could fit perfectly with other distributer.

The second wish is that a writer grows with their work. All too often, starting authors try to perfect one topic, one idea, one concept, and drive it into the ground. This is a great method for starting out. You can’t be a good writer until your work speaks for itself and focusing on a horror genre or type of dialogue is the perfect way of getting your name out there. As you grow though, and as you master more writing tools, it’s vital to challenge your work. Go out of your comfort zone, write new types of stories and learn to write in first, second and third person perspective. Most importantly, challenge how you look at everything that you write about. 

Long ago when animals could talk, I was an overworked writer living in downtown Chicago with barely a penny to spare. My characters were gritty. My scenery was destitute. My point of view leaned on a survivor’s demeanor. As I grew, advanced my career and had a family, I became happier. I started to understand that not everything needs to bleed noir. You can have genuinely kind characters. You could build honest scenes instead of glum gutters. You could tell a story that makes the reader think about the merits of life, love and everything in between. Challenge your writing in order to broaden your perspective and challenge your perspective in order to improve your writing.  

Finally, never lose your swagger. It’s easy to be confident in a character, plot or manuscript for a short while, but the gods cursed writers to question everything, including themselves. Doubt tethers itself to artists before dropping its anchor in the ocean. Most writers don’t last more than three years before throwing their work in the air and going back to their normal lives. Whether it’s bravado, confidence or just an understanding that you have stories that demand to be told, a part of you has to find that thing that makes you a special writer and run with it. 

Just remember, confidence is the ability to meet life’s hurdles and know that you’ll succeed. An author, someone who typically works alone, gets all the pains of being alone, but none of the encouragement that other careers provide. An author must be self motivating. If they can learn to continue to believe in their work, even when it’s not paying the bills, even when it’s getting dumped on by editors or isn’t meeting personal expectations, they will succeed.

So the next time you’re digging in your backyard and find a rare lamp with a genie’s initials, think about what you will wish for. Success comes with time and dedication. The struggle is part of the process. Still, there’s three major elements that can help you become a master of writing in that span. They are the foundation for anyone who aspires to create greatness in their work. Why not work on making those wishes come true?

“The Dilemma of Old Furnaces” To be Added to University of British Columbia Archives

Delighted, ecstatic, thrilled- I can’t say it enough how happy I am to have a short story of mine, “The Dilemma of Old Furnaces,” published in “cIRcle,” a digital library for research, theses and dissertations at the University of British Columbia. Check out this future work and others at the link below.

https://www.justincalcala.com/theplentydreadfulseries

When Eden, a handicapped boy with a brain that’s as sharp as his insecurities, goes to his offbeat Grandmother Irena’s cottage one frigid winter morning, he begrudgingly thinks back to all the tall tales she once told him about fairies and monsters. However, as revisits her old home, Eden looks back on all the adventures the pair used to enjoy, and wonders if he’s being too hard on his strange but loving Grandmother Irena. Then a dragon tries to eat Grandmother Irena’s cat, and the only one that can stop it is Eden. 

Support the ArTs: It’s a David Versus Goliath Thing

Well, it’s a bummer to have to share this, but for those of you that aren’t in the know, amazon rules the world. You pay to play, and those with the most money, connections and marketing often somehow mysteriously make it to the top of all amazon’s author lists. Those who speak Pig Latin would say, “isthay uckssay orfay uddingbay authorsyay.” As a mid-career author, I not only feel the pain, but talk to a lot of other talented writers who do as well. So, we reach out to you, the wonderful reader. The person who spends their few pennies on making our wonderful works come to life by enjoying our little stories. Thank you.

Now I ask one other favor. Please, instead of checking out a mainstream book this month, instead, buy a budding author’s work. Let me tell you, I’ve made it a personal quest to do the same (a sort of put your money where your mouth mission) and I’ve been so surprised by how little attention some of these great books have received. Many of them are just as good as the market giants if not better. So, along with the shameless promotion for my recently released books, I’m also adding some recent reads that have blown me away. All of them are from incipient writers who need your help to take down the amazon Goliath by buying their books and leaving reviews where ever you can. 

Justin Alcala Recent Releases:

Scarlet Leaf Review (Article): “Urban Fantasy: The Modern Fairy Tale”

https://www.scarletleafreview.com/short-stories15/category/justin-alcala

Unfading Daydream Anthology, Issue 9: “Time Will Tell”

Castabout Literature Anthology, October 2019: “The Lantern Quietly Screams”

All Things That Matter Publishing: “Dim Fairy Tales”

Other Great Authors

Tonja Drecker, Young Adult Supernatural Novel: “Music Boxes”

Jeannie Sharpe, Faith and Romance Novel: The Baker’s Husband: A Second Chances Book

Edward M. Erdelac, Historical Scifi Series Continuance: Merkabah Rider: Have Glyphs Will Travel

halloween short stories that will scare your pants off!

Looking for a frightening short story? It’s been a busy October, but I’m overjoyed to be featured in these scary story publications just in time for Halloween. Please help support all of the great authors by picking up some of the following books/magazines and leaving a review. 

Castabout October Magazine: “The Lantern Quietly Screams” by Justin Alcala

Hard Copy: https://www.amazon.com/dp/1702629465/ref=sr_1_2?keywords=castabout+literature+October&qid=1572270678&sr=8-2

E-Magazine: https://www.amazon.com/Castabout-Literature-October-Nathan-Dantoin-ebook/dp/B07ZLLH63J/ref=sr_1_1?keywords=castabout+literature+October&qid=1572270678&sr=8-1

Drunken Pen Writing Podcast & Literature: “A Blind and Terrible Thing” by Justin Alcala

E-Release: https://drunkenpenwriting.com/2019/10/26/a-blind-and-terrible-thing/3/

Inlandia Journal: “Time Will Tell” by Justin Alcala

E-Release: https://inlandiajournal.com/justin-alcala/

book nominations

Two great pieces of news. First, “A Dead End Job”(future work) was a finalist for Speculative Literature Foundation’s 2019 Diverse Writers Award. Second, “Consumed” has been nominated for the H.W.A. 2019 Bram Stoker Award. Pretty cool.

A Speculative Literature Foundation juror had this to say about “A Dead End Job”…

This reads like a neo-noir mixed with a hefty dose of dark humor, and I’m loving it. The story grabbed me initially, and I liked the personification of Death and the little, nerdy details that make the author (and the characters) genuine. There is a strong hook here, and will grab the right reader, and the positioning is unique.”

Natural Twenty: Why Role Playing Leveled Up My Writing

Your hero enters the dungeon, exploring every twisting corridor for dangerous traps, valuable clues and endless treasure. Each corner of the crooked stone ceiling is covered in cobwebs. The walls seem to swell as if they’re breathing. Your hero holds up their torch, lighting the otherwise dark path as they approach the main doorway of the mad wizard’s lab. Written in ancient runes are the words “Office, Keep Out.” The hero grabs the doorknob, takes one last deep breath, then pushes forward, sword raised as they rush inside. To the hero’s horror, the study is empty except for a single desk. On top of the workspace, a laptop glows an eerie white. It appears the evil wizard had been working on something. As the hero approaches, they see that Microsoft Word has been opened. Upon its first lines reads a message. Chapter 1: The Hero’s Demise. 

Oh, role-playing, what a weird and wacky world. Technically, role-playing has been around since man can communicate, but in contemporary terms, the world of tabletop role-playing is less than fifty years old. For non-nerds, tabletop role-playing is when you get together with a few friend to create characters that help tell a story in an imaginary world. In most circumstances, participants describe their characters’ actions through speech while a designated person known as “The Game Master” describes what happens in this world based off of the player’s choices. But, what if I told you that tabletop role-playing wasn’t just for fun, but it could also sharpen your writing? What if I told you that playing an imaginary game is just what most authors need to realize the tools within them that can tell a great story.

I started role-playing when I was eleven. My best friend, John Mecha, introduced me to a little game called Dungeons and Dragons by bringing over a hand-me-down Monster Manual he’d received from his neighbor. He carefully explained the rules. There were funny shaped dice, guidelines and confusing processes that were hard for a sixth grader to understand. Once he helped me out with the first hump though, I was hooked. We created these wondrous protagonists that banded together to battle horrific villains for a winner takes all plot to save a mystical realm. Oh, I can still smell the mildew on the old pages now. 

We played all night, and planned future sleepovers where our elves, dwarves and mortal knights would clash again with the ancient warlock and his army of orcs. This went on for years, gradually transforming into a weekly occurrence with dozens of our friends. Eventually, I took over as the Game Master, and the role-playing games expanded to different worlds like the Sci-Fi setting of Shadowrun, the macabre thrill of Vampire: The Masquerade and the epic space fantasy of Star Wars. Still, when we weren’t huddled around a dining room table, life went on. While many of our friends came and went, our core group always managed to stick together, through high school and college. 

Then one day in a tiny university classroom I decided, Hey, I’m going to be a writer. Almost overnight, I changed my major to English with a concentration in Creative Writing, and went to work. I studied under some of the smartest professors I’d ever met, taking down every vital note they could teach me about being a great writer. I devoured the lessons of greek mythology, learned Chicago Manual style page formatting and focused on the essentials of creating seamless dialogue. By the time I decided to write my first book chapter, I was certain that I could pack everything I’d learned into one book. Well, guess what? My first book was a flop, and it only took one editor to tell me so. I was trying way too hard and it just didn’t come together the way that was enjoyable to readers. So what did I do? I went back to the drawing board. 

This time, I promised myself to relax and have fun. I focused on the story, putting the tricks of the trade on the back burner. I created characters that I’d like to play if the novel were a game. I built a world that would give me the creeps if a game master described it to me. I built plot twists that would blow my role-playing buddies minds if we were rolling dice in their basement. In essence, I wrote a novel version of a role-playing game, and guess what? Eight months after completing it, a publisher reached out to me and said that they wanted to make it a book. 

You see, for the last twelve years, I’d been developing the tools that I needed for a good book simply by role-playing. I figured out how to create well-developed characters that my friends would love. I cultivated techniques for story arc that would make the perfect adventure. I learned the axiomatics for keeping audiences interested. The only thing that I really needed to learn in college was the expectations of the literary world, which was mostly basic grammar and formatting. Everything else had been assembled just by having fun through tabletop role-playing. 

Writers, I’m not saying you have to go out and pick up hundreds of dollars in gaming books. I’m not even saying that you have to join a tabletop campaign, though I highly recommend it. Ultimately, what I’m trying to tell you is that if you’re a writer that’s burning to write a book, chances are that you already have something hidden in you that’s already the perfect tool for telling great stories. Once you realize what that is, then it’s all a matter of complementing it with the rules of writing rudimentary English. And that story will be a critical hit. 

“The Bard and the King: The Art of Not Selling Out”

(Quick Read: 4 minutes)

There once was a bard and king that decided to trade places. The bard wanted a royal audience to help make him the most celebrated artist in the kingdom. The king yearned for freedom, and dreamed of strolling freely through the plebeian lands. So the pair traded cap and crown, lute and scepter, then went on their way. It took less than twenty-four hours, followed by three magical texts and two Uber carriages to return everything to normal. Both the king and bard decided that this was the dumbest idea ever, and agreed to never talk about it again. 

Whether your’e a painter, performer or poet, chances are that if you’re trying to make a living off of your art, you’re struggling to find balance. You’re probably trying to find balance in the time spent on building your royal audience. You’re likely trying to find balance in creating new works. Most importantly, you’re most certainly trying to find balance in the inner recesses of your conscience, struggling to decide whether or not your betraying your craft for profit.  

In the art community, you talk to, well…artists. I’ve spoken to photographers, woodworkers and writers. Their thoughts on balance are always the same. Sometimes, I feel more like a sales person than an (insert craft here). I’m a total sellout. So why do creative minds feel like sellouts? Often, it’s because modest Indy Artists don’t have well-heeled sponsors to handle the business end while they focus on their trade. So, they end up becoming the marketer, salesperson and visionary. Needless to say, that’s a tall order that makes most artists to feel icky. So what do they do? They follow their principles and stick to creating, hoping their work will speak for itself. Authors Neil Gaiman and Daniel Handler joked about the idea during a Q&A recently.

Gaiman laughed, “Don Marquis once said that having poetry published was like throwing flower petals over the Grand Canyon and waiting for the boom.” 

Handler added, “I’ve heard it (writing) was like wetting yourself in dark pants – you get a feeling, but no one notices.” 

While it’s in jest, the sentiment is clear. If you’re a budding artist, it’s time to get to work, and being a businessperson is just part of it. You can’t afford to draw lines in the sand. The catch to not selling out is drawing soft borders. Set goals and decide how often you’re going to market weekly. Make time for creating new projects, and understand the first hurdle is often the worst. I’ve added a list of links at the bottom that might help you the process, from reasons why you aren’t selling art to techniques that’ll help you deal with the stress of being an artist. 

No one wants to be a sellout. We’d all like a royal court to instantly give us patrons. We don’t want to be salespeople. We want to be artists. The truth of it is though, that if you’re doing it right, you’ll likely need to be a little of both. It’s the best shot of living happily ever after. 

https://www.artworkarchive.com/blog/5-big-reasons-why-your-art-isn-t-selling

https://www.artsy.net/article/artsy-editorial-artists-share-rituals-dealing-stress

Hotdogs, Marshmallows and Dread

Ah, summer, a time when we leave the safety of our cozy homes to brave the great outdoors. We trek near and far to hike, fish and be eaten alive by mosquitos. Then, at night, when our muscles ache, we fill our bellies with hotdogs and marshmallows as we cozy up by the campfire. There’s an anticipation that grows as the moon paints the woods pearl. It’s a readiness so salient, that even the trees inch closer in order to listen. That’s right, it’s time for you to tell a scary campfire tale. 

Now that you have everyone’s attention, it’s imperative that you tell the most captivating tale you can muster. It needs to be intoxicating, frightening and use the raw power of your surroundings to horrify listeners’ bone. While some storytellers like to shoot from the hip, a good raconteur knows that a little preparation can help shake your audience to the core. So, before you gather around the fire this summer, let’s go over the fundamentals of what makes the perfect campfire tale. Follow these suggestions and at the end of your eerie story, the audience will be far too reluctant to sleep, but much too terrified to ask for an encore. 

So first thing is first, let’s find a medium that matches the landscape. This is dealer’s choice. You can research local lore or make up your own. The most important detail is to find a subject that makes sense for your strongest ally, the wild backdrop. Don’t challenge the listener’s imagination with stretches. If you’re having a backyard outing, you may want to stay away from Bigfoot. If you’re camping in the desert, the ghoul living in an apartment basement may not be as scary as the witch of the barren wasteland. Your real life setting is your best friend, and will build tension before the story even starts.

Next, let’s figure out an ending before we build the framework. Unlike traditional stories, a campfire tale’s success lives and dies with the last five sentences. It needs to be something that causes the listener (or reader) to walk away thinking, “Oh man, I could be next.” The scariest campfire tales make the listener part of your story, a continuance long after the words have left your mouth. So, as a rule of thumb, build this first and never let the conclusion make people feel safe. You want the antagonist to still be lurking, the curse to still exist or the survivors to have lost something dear. This is a scary story, your mission is horror. 

Now that we’ve decided that we’ll end with the axe wielding convict still on the loose, we can take it from the top and begin our narrative arc. The opening should draw people in with local color. Listeners will be on the defensive, so let the scenery twist and betray them in order to crack their shells. Each line needs to leave your listeners looking over their shoulder or curling closer together. Some ways to build trust while suffocating your campers’ security includes lines that make them feel as if you, the storyteller, are on their side. Here’s a few examples…

“I read about this before we came here. Feel free to look it up later tonight.”

“I almost didn’t want to tell this story because it’s going to make me scared too, but according to the placard I read when we first entered the park, this place has a dark past.”

See what these lines do? They take a doubter and start breaking down their defenses. If you can add real lore or historic details to the story, all the better. Just don’t let them do any research until they zip up their tent. You can let them play fact checker after the fear has already took hold. 

We also need protagonists. It helps if your characters are relatable. Are you chaperoning a girl scout outing? Well, isn’t that funny because the last troupe, Pack 113, came to these woods for their wilderness badge. Try to lean away from characters that are too in depth. You don’t want interest to satellite around the support characters as much as their conflict. As a rule of thumb, give each support character a one or two sentence description of who they are. If you’re narrating, it doesn’t hurt to give people distinct voices, accents or phrases in order to portray them later.  

Now that we decided on a backdrop that closely matches your own, built a strong opening, have believable characters and know the ending, it’s time for rising action. Typically, you don’t want the route to be direct. Anticipation and mystery are your mediums. Let the dread leak in a drop at a time. First, the characters hear a few snapping twigs or a coyote yelp. The proof of something frightening or supernatural should slowly gather into the story arc until the weight can’t hold up. Fear of the unknown is the most potent terror there is. That’s when you strike with the climax. 

Some of the best climaxes and falling actions are those that leave the audience guessing. It’s a powerful thing to let the listeners come to their own conclusions. After all, no one knows how to scare a person better than themselves. You’re just coloring their imaginations in with creepy details. Fading to black or announcing that no one knows what happened to the victims is ideal. However, if you want to describe the exact details, I’d advise not clinging to the gory as much as the story. Did the last survivors almost make it or did the ghost change the protagonist in a way that’s nearly ineffable? Whatever you decide, be sure that it bridges to the ending you decide on in the beginning. If your last lines aren’t moving, the story may sink. Listeners need to walk away disturbed.  

Finally, leave them while they want you to stay. Once you’ve delivered those final lines, don’t indulge the audience with curious questions. They’re trying to reestablish security. Instead, a creepy smirk or telling them you’ll elaborate in the morning should they still be curious will suffice. Try to hand the torch to someone else once you’re done or time it to where it’s time to go to bed. You want your words to reverberate, being told in the back of their minds a hundred more times before they fall asleep.

And there you have it. These suggestions are meant to be tools, invitations to build a terrifying campfire tale. Ultimately, you’re the best measuring tool to deliver a great scare. Remember, even if you mess up a detail or your gathering aren’t convinced, you’ve still done a fantastic job making the backyard bonfire or backpacking trip even better. After all, we make up scary campfire tales in order to remind ourselves of how wondrous nature really can be, from its beauty to its horror. 

Have suggestions? I’d love to hear them. Please feel free to share your techniques in order to tell the perfect campfire tale.